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Published:2026/1/2 18:59:55

AdaGaRで動画を激カワ3Dに大変身!🎬✨(超要約:動画をワンタッチで神クオリティ3D化!)

1. タイトル & 超要約 AdaGaR:動画を激カワ3Dにする魔法🧙‍♀️✨

2. ギャル的キラキラポイント✨

  • ● 単眼動画(普通の動画)から、ハイクオリティな3Dモデルを作っちゃうとこ!
  • ● 時間的にも安定した、ぬるぬる動く3D表現ができるとこ!
  • ● VR/AR、動画編集、自動運転… いろんな分野で使えるとこ!

3. 詳細解説

続きは「らくらく論文」アプリで

AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction

Jiewen Chan / Zhenjun Zhao / Yu-Lun Liu

Reconstructing dynamic 3D scenes from monocular videos requires simultaneously capturing high-frequency appearance details and temporally continuous motion. Existing methods using single Gaussian primitives are limited by their low-pass filtering nature, while standard Gabor functions introduce energy instability. Moreover, lack of temporal continuity constraints often leads to motion artifacts during interpolation. We propose AdaGaR, a unified framework addressing both frequency adaptivity and temporal continuity in explicit dynamic scene modeling. We introduce Adaptive Gabor Representation, extending Gaussians through learnable frequency weights and adaptive energy compensation to balance detail capture and stability. For temporal continuity, we employ Cubic Hermite Splines with Temporal Curvature Regularization to ensure smooth motion evolution. An Adaptive Initialization mechanism combining depth estimation, point tracking, and foreground masks establishes stable point cloud distributions in early training. Experiments on Tap-Vid DAVIS demonstrate state-of-the-art performance (PSNR 35.49, SSIM 0.9433, LPIPS 0.0723) and strong generalization across frame interpolation, depth consistency, video editing, and stereo view synthesis. Project page: https://jiewenchan.github.io/AdaGaR/

cs / cs.CV