● 3Dトラッキングで、顧客の動きを3Dで細かく分析するんだって!まるでゲームの世界みたい🎮 ● 「シェルフビジット」(棚への滞在時間)を分析して、購買行動との関係性を調べちゃう💖 ● AIロボットが、顧客の意図を理解して接客する未来が来るかも!🤖
背景 小売業界(お店のこと)では、顧客満足度を上げたり、売上を伸ばすためにAI技術を活用しようとしてるんだって!😳 でも、AIロボットを導入するには、お客さんの気持ちをちゃんと理解することが大事だよね。実店舗(リアルなお店)では、お客さんの行動を詳しく分析する方法がまだ少ないんだって。
方法 3DカメラとAIを使って、お店の中のお客さんの動きを細かく記録するんだって!👀 どんな棚にどれくらいの時間いたか、どんな商品を手に取ったか、とかを分析するんだって! このデータを使って、お客さんが何を買うのかを予測するんだって!
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Motivated by recent challenges in the deployment of robots into customer-facing roles within retail, this work introduces a study of customer activity in physical stores as a step toward autonomous understanding of shopper intent. We introduce an algorithm that computes shoppers' ``shelf visits'' -- capturing their browsing behavior in the store. Shelf visits are extracted from trajectories obtained via machine vision-based 3D tracking and overhead cameras. We perform two independent calibrations of the shelf visit algorithm, using distinct sets of trajectories (consisting of 8138 and 15129 trajectories), collected in different stores and labeled by human reviewers. The calibrated models are then evaluated on trajectories held out of the calibration process both from the same store on which calibration was performed and from the other store. An analysis of the results shows that the algorithm can recognize customers' browsing activity when evaluated in an environment different from the one on which calibration was performed. We then use the model to analyze the customers' ``browsing patterns'' on a large set of trajectories and their relation to actual purchases in the stores. Finally, we discuss how shelf browsing information could be used for retail planning and in the domain of human-robot interaction scenarios.