iconLogo
Published:2025/8/22 16:56:47

お手軽3D表示!Webカメラと赤青メガネで実現だって✨

超要約:安価(あんか)な機材(きざい)で3D映像(えいぞう)を楽しめる技術!視線追跡(しせんついせき)で没入感(ぼつにゅうかん)もUPだよ💖

✨ ギャル的キラキラポイント ✨ ● お財布(さいふ)に優しい!2Dモニター、Webカメラ、赤青メガネだけでOK🙆‍♀️ ● 視線追跡で、まるで自分が3D空間にいるみたいになれる! ● いろんな分野(ぶんや)で使える!教育、エンタメ、医療…可能性無限大じゃん?

詳細解説 ● 背景 VRゴーグルとか、高価(こうか)な3Dディスプレイって、なかなか手が出ないよね😢。でも、3D映像はめっちゃ魅力的(みりょくてき)! この研究は、誰でも気軽に3Dを楽しめるようにって始まったんだって!

● 方法 2DモニターにWebカメラ、そして赤青メガネ! ユーザーの視線をWebカメラで追跡(ついせき)👀。その情報(じょうほう)をもとに、モニターに表示される3D映像をリアルタイムで調整(ちょうせい)するんだって!

続きは「らくらく論文」アプリで

Real-time 3D Light-field Viewing with Eye-tracking on Conventional Displays

Trung Hieu Pham / Chanh Minh Tran / Eiji Kamioka / Xuan Tan Phan

Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D visualization technologies in resource-constrained settings. To address this, we propose a low-cost system that enables real-time 3D light-field viewing using only a standard 2D monitor, a conventional RGB webcam, and red-cyan anaglyph glasses. The system integrates real-time eye-tracking to dynamically adapt the displayed light-field image to the user's head position with a lightweight rendering pipeline that selects and composites stereoscopic views from pre-captured light-field data. The resulting anaglyph image is updated in real-time, creating a more immersive and responsive 3D experience. The system operates entirely on CPU and maintains a stable frame rate of 30 FPS, confirming its feasibility on typical consumer-grade hardware. All of these highlight the potential of our approach as an accessible platform for interactive 3D applications in education, digital media, and beyond.

cs / cs.GR / cs.HC / cs.MM