超要約:ゲームAIを誰でも作れる!革命的モデル「NitroGen」爆誕!
🌟 ギャル的キラキラポイント✨ ● 4万時間以上の動画から学習! どんなゲームもマスターしちゃうかも!😳 ● オープンソースでみんなで使える! AI開発のハードル激下げ~!✨ ● ゲームAI界の"推し"、爆誕の予感…! 将来性エモすぎ!🥺
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We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extracting player actions from publicly available gameplay videos, 2) a multi-game benchmark environment that can measure cross-game generalization, and 3) a unified vision-action model trained with large-scale behavior cloning. NitroGen exhibits strong competence across diverse domains, including combat encounters in 3D action games, high-precision control in 2D platformers, and exploration in procedurally generated worlds. It transfers effectively to unseen games, achieving up to 52% relative improvement in task success rates over models trained from scratch. We release the dataset, evaluation suite, and model weights to advance research on generalist embodied agents.