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Published:2026/1/4 16:24:50

最強AI爆誕!ゲームAI「NitroGen」って何者!?🎮✨

超要約:ゲームAIを誰でも作れる!革命的モデル「NitroGen」爆誕!

🌟 ギャル的キラキラポイント✨ ● 4万時間以上の動画から学習! どんなゲームもマスターしちゃうかも!😳 ● オープンソースでみんなで使える! AI開発のハードル激下げ~!✨ ● ゲームAI界の"推し"、爆誕の予感…! 将来性エモすぎ!🥺


詳細解説いくよ~!

続きは「らくらく論文」アプリで

NitroGen: An Open Foundation Model for Generalist Gaming Agents

Lo\"ic Magne / Anas Awadalla / Guanzhi Wang / Yinzhen Xu / Joshua Belofsky / Fengyuan Hu / Joohwan Kim / Ludwig Schmidt / Georgia Gkioxari / Jan Kautz / Yisong Yue / Yejin Choi / Yuke Zhu / Linxi "Jim" Fan

We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extracting player actions from publicly available gameplay videos, 2) a multi-game benchmark environment that can measure cross-game generalization, and 3) a unified vision-action model trained with large-scale behavior cloning. NitroGen exhibits strong competence across diverse domains, including combat encounters in 3D action games, high-precision control in 2D platformers, and exploration in procedurally generated worlds. It transfers effectively to unseen games, achieving up to 52% relative improvement in task success rates over models trained from scratch. We release the dataset, evaluation suite, and model weights to advance research on generalist embodied agents.

cs / cs.CV / cs.AI / cs.LG